- #Metal gear rising revengeance pc texture mod movie
- #Metal gear rising revengeance pc texture mod zip file
- #Metal gear rising revengeance pc texture mod mod
- #Metal gear rising revengeance pc texture mod mods
* Decreased charge time from 0.7 to 0.5 seconds * Significantly increased attack speed and also shortened the delay between each strike by 0.15 seconds Replace by using IMGtool (import (remove if exist) on alcis img editor, bulk replace on img manager) 'sword.ifp' and 'fightc.ifp' in gta3.img (GTASA/models/gta3.img) 4.
#Metal gear rising revengeance pc texture mod mod
* Changed the stats of all weapons to make them more fun to use: Put all folders in 'Grand Theft Auto San Andreas' of this mod in your 'Grand Theft Auto San Andreas' folder 3. * Fixed the Tactical Sai tasing feature not working. * Changed the glow of the Murasama to the blade edge (Implemented from Columbus' Murasama mod: ) * Improved the quality of textures from 512x512 to 2k (Courtesy of Columbus) * Disabled auto-updates, split the weapon pack into several individual files. * Columbus for implementing textures from their Murasama mod, upscaling the textures of the weapons, fixing normal map format, and suggesting ideas for stat changes. * Krimzin for fixing a script flaw with deflection. * Fuglore for implementing the weapon effects, scripting and playtesting. * Cpone for the main deflect script and decapitation.
#Metal gear rising revengeance pc texture mod zip file
Weapon will appear as The Spear of Freedom for other players.ĭrag the contents in the zip file into mod_overrides. * The Pole-arm "L'Etranger" will unlock at Level 50. Weapon will appear as The Specialist Knives for other players. * The Tactical Sai's "Dystopia" will unlock at Level 65. Weapon will appear as The Morning Star for other players. * The Pincer Blades "Bloodlust" will unlock at Level 85. Weapon will appear as The Shinsakuto Katana for other players.
a world-record speedrun of the Metal Gear Rising: Revengeance DLC has been.
#Metal gear rising revengeance pc texture mod mods
* The HF Murasama Blade will unlock at Level 90. and it remains very playable today, especially if you slap some mods onto. HF Murasama and Pincer Blades are also able to decapitate cloakers without any special requirements. Bullet deflection, any bullets that were shot by a unit (excluding SWAT Turrets) will be deflected if the user has charged their weapon when the shot hits the player, negating the damage, and will temporarily stun the enemy who hit the player. **This mod adds the iconic main and side melee weapons of the main characters of the game METAL GEAR RISING: REVENGEANCE.**įive new melee weapons are included in this pack:Īll weapons in this pack excluding the Pincer Blades have a special ability. Anyways, these weapons should be better than your standard ones, Raiden said you could even deflect bullets with them too. Apparently he's from another timeline, but I am not going to question how he ended up here in D.C. A cyborg ninja by the name of Raiden have supplied us with some new futuristic melee weapons from his employers. Modding is easier than ever thanks to tools like the polished and easy-to-use Snakebite Mod Manager, meaning any returning PC player of the game can get a whole new experience from their game to this very day.Gage: You wouldn't believe me on this one. Updated April 11th, 2021 by Gene Cole: Official support for MGSV is long gone, but there's still a huge community around it that continues to add mods that change and improve the game. Thankfully, it's moddable enough on the PC platform to keep everyone interested, and with the Snakebite Mod Manager it's easier than ever for both new and old fans of this unique game to add a little more to it. True enough, there's nothing quite like it to this day.
#Metal gear rising revengeance pc texture mod movie
RELATED: 10 Movie References & Homages Hidden In The Metal Gear Solid Franchise While it felt like an incomplete game, in terms of story, its unique twist on its main genre and the open-world genre make it one-of-a-kind. Stealth and open-world have never really merged together successfully in the video game industry until Metal Gear Solid V: The Phantom Pain proved the world wrong back in 2015.